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It’s unique because it’s a Ram Bait deck. You’ll want to pressure the other side if you see a PEKKA/Golem/Mega Knight in the back.
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Combined with a low elixir cost, it’s a pressurizing deck which focuses on blocking your opponent’s pushes rather than killing them off.ĭon’t allow big pushes to build up – it is not easy to defend them without a heavy spell. It’s also easy to level up, and has decent synergy. Decent defense, deadly offense, absolutely devastating deck. Balloon Deckīalloon Lumberjack cycle, but without the Goblin Cage. If you want to, you can swap the Skeleton Army for the Goblin Gang or Guards. You’ve got Zap, you’ve got nothing to fear, you’re good to go. The synergies are really weird so try to rush the Inferno. Giant DeckĪ difficult Arena 10 deck to play with – but awesome once you get the hang of it. Pair that with the Furnace and your opponent just lost his 20 elixir push. If you really need to, a defensive Poison does wonders against a Golem Beatdown with Night Witch. It’s easy to get damage as the Hog is so fast, and Poison complements it very well.ĭefensive troops aren’t a concern. Hog Rider DeckĪ typical Hog deck – but with the addition of Furnace! There’s decent swarm control (Baby Drag), high DPS, and even two Splanks! Try to get value with your Poison. This deck has a well-organized offense, but its main strength is low elixir cost and constant pressure – breaking up your opponent’s pushes has never been easier. Drop a Poison to severely damage/kill their support troops with the Skeletons. Most people counter Skelly Barrel with Bats, Musketeer or Minions.
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You’ll want to play the Skeleton Barrel at the bridge or the Princess at the back as a first play. This deck is made by me, and it’s a fun deck to play with. Don’t drop a Goblin Barrel right at the start of the match, wait until you know what counters they have. The Princess is the ‘bait’ here, and Goblin Gang is cheap swarm + quick defense.